/external/angle/src/tests/gl_tests/ |
D | DrawElementsTest.cpp | 104 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 108 glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 219 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 223 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 227 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 233 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 326 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, reinterpret_cast<const void *>(6)); in TEST_P() 329 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 332 glDrawElements(GL_TRIANGLES, 12, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 340 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, nullptr); in TEST_P() [all …]
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D | StateChangeTest.cpp | 343 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 348 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 355 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 398 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 432 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 434 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 468 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 495 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 506 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 512 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() [all …]
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D | MultiviewDrawTest.cpp | 585 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 588 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 610 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 613 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 663 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 666 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 678 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 681 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 720 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 723 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 248 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 251 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 255 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 258 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 298 glDrawElements(GL_TRIANGLES, kIndexCount, GL_UNSIGNED_INT, nullptr); in TEST_P() 407 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() 418 glDrawArrays(GL_TRIANGLES, (kNumQuads - 1) * 6, 6); in TEST_P() 475 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 489 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 544 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() [all …]
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D | IndexBufferOffsetTest.cpp | 160 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth)); in runTest() 178 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth * 2)); in runTest() 343 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); in TEST_P() 344 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 381 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(2)); in TEST_P() 387 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 419 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P() 420 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(1)); in TEST_P()
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D | DifferentStencilMasksTest.cpp | 62 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 78 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 99 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
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D | MultisampleCompatibilityTest.cpp | 193 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 197 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P() 205 glDrawArrays(GL_TRIANGLES, 6, 3); in TEST_P() 254 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 257 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P() 261 glDrawArrays(GL_TRIANGLES, 6, 3); in TEST_P()
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D | MemoryBarrierTest.cpp | 631 glDrawArrays(GL_TRIANGLES, 0, 3); in noopOp() 782 glDrawArrays(GL_TRIANGLES, 0, 6); in vertexAttribArrayBitBufferWriteThenVertexRead() 864 glDrawArrays(GL_TRIANGLES, 0, 6); in vertexAttribArrayBitVertexReadThenBufferWrite() 940 glDrawArrays(GL_TRIANGLES, 0, 6); in elementArrayBitBufferWriteThenIndexRead() 1013 glDrawArrays(GL_TRIANGLES, 0, 6); in elementArrayBitIndexReadThenBufferWrite() 1089 glDrawArrays(GL_TRIANGLES, 0, 6); in uniformBitBufferWriteThenUBORead() 1161 glDrawArrays(GL_TRIANGLES, 0, 6); in uniformBitUBOReadThenBufferWrite() 1236 glDrawArrays(GL_TRIANGLES, 0, 6); in commandBitBufferWriteThenIndirectRead() 1316 glDrawArrays(GL_TRIANGLES, 0, 6); in commandBitIndirectReadThenBufferWrite() 1356 glDrawArrays(GL_TRIANGLES, 0, 6); in pixelBufferBitBufferWriteThenPack() [all …]
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D | VertexAttributeTest.cpp | 1133 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1137 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1303 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1307 glDrawArrays(GL_TRIANGLES, 1, 6); in TEST_P() 1344 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1348 glDrawArrays(GL_TRIANGLES, 1, 6); in TEST_P() 1397 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1401 glDrawArrays(GL_TRIANGLES, 1, 6); in TEST_P() 1453 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 1457 glDrawArrays(GL_TRIANGLES, 1, 6); in TEST_P() [all …]
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D | FramebufferMixedSamplesTest.cpp | 203 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 206 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P() 251 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 254 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_render.c | 73 [GL_TRIANGLES] = PRIM3D_TRILIST, 86 [GL_TRIANGLES] = GL_TRIANGLES, 87 [GL_TRIANGLE_STRIP] = GL_TRIANGLES, 88 [GL_TRIANGLE_FAN] = GL_TRIANGLES, 89 [GL_QUADS] = GL_TRIANGLES, 90 [GL_QUAD_STRIP] = GL_TRIANGLES, 91 [GL_POLYGON] = GL_TRIANGLES, 99 [GL_TRIANGLES] = 1,
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/external/angle/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 286 glDrawArrays(GL_TRIANGLES, 0, numElements); in ClearThenDraw() 294 glDrawArrays(GL_TRIANGLES, 0, numElements); in JustDraw() 308 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 314 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 330 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 337 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 349 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 352 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 364 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() 367 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() [all …]
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D | GenerateMipmapPerf.cpp | 169 glDrawArrays(GL_TRIANGLES, 0, 3); in initializeBenchmark() 213 glDrawArrays(GL_TRIANGLES, 0, 3); in initializeBenchmark() 235 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark() 259 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark() 273 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark()
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/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 136 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[0]); in draw() 150 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[1]); in draw() 164 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[2]); in draw() 179 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[3]); in draw() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[4]); in draw()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 327 glDrawArrays(GL_TRIANGLES, 0, -1); in init() 335 glDrawArrays(GL_TRIANGLES, 0, 1); in init() 461 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init() 463 glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); in init() 468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init() 476 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 497 glBeginTransformFeedback (GL_TRIANGLES); in init() 500 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 504 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 591 glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1); in init() [all …]
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D | es3fPolygonOffsetTests.cpp | 402 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 411 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 553 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 562 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 652 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 658 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 669 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 675 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 803 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 810 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() [all …]
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/external/angle/src/tests/gl_tests/gles1/ |
D | BasicDrawTest.cpp | 43 glDrawArrays(GL_TRIANGLES, 0, 6); in drawRedQuad() 79 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 108 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 114 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
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/external/angle/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 168 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 177 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 181 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 185 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 189 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 512 ctx.glDrawArrays(GL_TRIANGLES, 0, -1); in draw_arrays_incomplete_primitive() 520 ctx.glDrawArrays(GL_TRIANGLES, 0, 1); in draw_arrays_incomplete_primitive() 666 ctx.glDrawElements(GL_TRIANGLES, 1, -1, indices); in draw_elements_incomplete_primitive() 668 ctx.glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, indices); in draw_elements_incomplete_primitive() 673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 681 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 702 ctx.glBeginTransformFeedback(GL_TRIANGLES); in draw_elements_incomplete_primitive() 705 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 709 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 776 ctx.glDrawElementsBaseVertex(GL_TRIANGLES, 1, GL_UNSIGNED_INT, indices, 1); in draw_elements_base_vertex_primitive_mode_mismatch() [all …]
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 205 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 209 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 258 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 268 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 277 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation()
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/external/angle/samples/texture_wrap/ |
D | TextureWrap.cpp | 112 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 118 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 124 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/external/angle/samples/mip_map_2d/ |
D | MipMap2D.cpp | 122 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 127 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 133 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 399 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 408 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 550 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 559 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 650 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 656 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 667 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 673 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 801 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 808 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() [all …]
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/external/libepoxy/test/ |
D | glx_beginend.c | 38 glBegin(GL_TRIANGLES); in test_with_epoxy() 69 glBegin(GL_TRIANGLES); in test_without_epoxy()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderPrimitiveCounter.cpp | 131 testConfiguration.m_feedbackMode = GL_TRIANGLES; in init() 188 testConfiguration.m_feedbackMode = GL_TRIANGLES; in init() 199 testConfiguration.m_drawMode = GL_TRIANGLES; in init() 214 testConfiguration.m_drawMode = GL_TRIANGLES; in init() 233 testConfiguration.m_drawMode = GL_TRIANGLES; in init() 245 testConfiguration.m_feedbackMode = GL_TRIANGLES; in init() 304 testConfiguration.m_feedbackMode = GL_TRIANGLES; in init() 351 testConfiguration.m_feedbackMode = GL_TRIANGLES; in init() 373 testConfiguration.m_drawMode = GL_TRIANGLES; in init() 388 testConfiguration.m_drawMode = GL_TRIANGLES; in init() [all …]
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